We’re raising funds to send a team from Malawi to the All Africa Ultimate Club Championship in Kenya next year.
If you’d like to help us, you can but a Malawi Ultimate t-shirt or frisbee. These are both priced at $20 (roughly MWK20,000, £16, or €18).
The t-shirts are wicking polyester and work was as a light shirt when turned inside out – good for when you need to bring a light and a dark shirt to a game. They are black, red and green, based on the Malawi flag 🇲🇼.
The discs are Discraft Ultrastars (175g), of course.
Place your order here and we’ll work our shipping costs and get back to you with a payment link:
St Andrew’s High School, Nyambadwe/Ndirande, Blantyre.
Free to enter.
If you can afford to contribute towards any of the following, it would be greatly appreciated:
Filtered water will always be available for free.
Cold drinks will be available to buy.
Food – for players
Friday lunch: provided by the Blantyre team (picnic-style)
Friday dinner: not provided, but those who want to can meet at Annie’s Lodge
Saturday lunch: lunch by the pool, catered – paid for by Blantyre team
Saturday dinner: braai at the party (Chloe, Asher and Ayla’s house)
If your friends or family would like to come to watch any or all of the games, they are very welcome.
Please send Asher (+265888055773) their names, so they can be added to the list given to the G4S guards at the gate.
We won’t be providing food or drinks for spectators unless we know by 28th February that they are coming, and they are willing to contribute to the cost.
Friday, 3rd March
Registration & shared lunch (provided by Blantyre players)
First rounds of games
Annie’s Lodge for food and drinks
Saturday, 4th March
Lunch (catered) and swimming
Final games (knockout)
Party at Chloe, Asher and Ayla’sPrize-giving
Sunday, 5th March
Pick-up games for those whose legs still work
Games will be 5-aside (5 players on the field from each team).
We are expecting 6 teams of 7 players each.
The final number of teams, and the sizes of them, will be decided on the day, when we have everyone registered.
In the first rounds (Friday afternoon and Saturday morning), all teams will play each other. This will then create seeding for the knockout games on Saturday afternoon, which will decide the winners of the tournament.
Winning a game
First team to 7 wins, no winning margin needed.
At 40 minutes a horn will sound. When the horn goes, finish playing the point. If one team is winning, once the point has finished, they win the game. If the game is tied, play a deciding point.
Winning the final
Before the start of the final game the two teams playing will agree whether they stick to the same rules, or whether they would like to:
Introduce a winning margin (i.e. you must win by 2 clear points)
Remove the time cap
We’ll be using the normal WFDF rules, except for field size and number of players.
We won’t use any special Blantyre or Lilongwe rules, so:
No push-ups for out of bounds pulls
Anyone can pull (not just the scorer)
There should be 5 players from your team on the field at all times.
Substitutes may be made in-between points (except in the case of an injury). How teams use their substitutes is up to each team.
As we have attempted to balance teams based on abilities, there will be no required gender split.
How teams are split up
We’re using the The Ultimate Hat‘s website to split the teams, based on the scores each player has given themself.
The super high-tech program takes all the player data and organizes them into even teams based on the following criteria/order:
Team size (make sure each team has as close to the same number of players as possible).
Blantyre/Lilongwe ratio (make sure each team has as close to the same number of Lilongwe players as possible – we want to play with new people!).
Skill (every team will be as close as possible in skill rank).
Height (make sure no team isn’t 6″ taller on average than any another team).
Age (when all else is said and done, try to even out the ages some).
As we are playing 5-aside we will be using reduced-sized fields. We’ve taken these suggested dimensions from Montreal Ultimate. The shorter field means more players are in range for throwing a goal/assist from more of the field. The shorter endzones mean passes into the endzones have to be more accurate.
‘Spirit of the Game’ is essential to keeping ultimate fun and competitive. We want to use this tournament to encourage people to learn about the game, and enjoy playing it; good spirit is at the heart of this.
Each team will appoint a spirit captain. They will be responsible for helping to resolve any disputes between players and teams. They will also be responsible for leading Spirit Circles and collecting Spirit Scores.
After each game, teams should take a couple of minutes to reflect on how the game went, and fill out a short form to score the other team. The forms should be handed in to the Tournament Director.
After filling out your Spirit Scores, both teams should circle up and give the other team brief feedback on what they did well. If there were any issues on the field Spirit Captains could take this time to constructively explain how to avoid them in future games.
Using the Spirit Scores, a Most Spirited Team and Most Spirited Player will be awarded at the end of the tournament.
We’ll do our best to put up all players travelling from outside Blantyre with one of our players here. If you need accommodation please say so on the registration form: https://forms.gle/tqbyRqt5njs1oL1Q9
With Tropical Storm Gombe battering Southern Malawi, Lilongwe’s intrepid ultimate team ventured down to Blantyre to defend their title as Ultimate Champions of Malawi.
As rain fell and wind blew the two teams attempted to warm up in far from ideal frisbee conditions.
In spite of the weather, the main game was very well contested and high quality, but ultimately Blantyre’s strength in depth saw them (well, us) through as the winners, regaining the Hippo of Victory.
Blantyre took an early lead and managed to maintain it throughout the game with great team play and considered use of substitutions and team make up. As the travelling team, Lilongwe didn’t have the same options available to them.
The game finished Blantyre 15, Lilongwe 12, with Lilongwe having gone into half time 8-4 down.
A beautiful point involving the whole Blantyre team, ultimately scored by Julia and assisted by Danny.
After the main game, we had mixed games with mixed teams drawing on players from both Blantyre and Lilongwe: a youth game and then Africa vs North America vs Europe.
The day finished with a prize giving and party, where, amongst other awards, Richard was awarded MVP for Lilongwe, and Chris for Blantyre.
Huge thanks to Chipiliro Wirima for the photos. If you’d like to get him to photograph your event WhatsApp +265 995 54 88 87.
In the last two weeks in Blantyre we’ve had some interesting discussions about the rules on physical contact. These arose from a situation where two players clearly collided but no foul was called last week; and this week where players agreed that contact occurred but did not agree on whether it was a foul.
A non-contact sport?
For those of us coming from sports like basketball or football where you can’t deliberately hit or trip a player, but most unintentional contact is allowed, it’s difficult to get into the mindset of calling fouls for contact that may be unintentional, but does affect the play.
However, in ultimate we should. Ultimate calls itself a “non-contact sport” (it’s in rule 1.1.), and this is defined further in rule 12.6:
All players must attempt to avoid contact with other players, and there is no situation where a player may justify initiating contact. This includes avoiding initiating contact with a stationary opponent, or an opponent’s expected position based on their established speed and direction. “Making a play for the disc” is not a valid excuse for initiating contact with other players.
There is a recognition that in a sport with 14 players running around, some contact will occur and the rules try to allow for ‘minor contact’. We see this in rule 17.2, about receiving fouls:
17.2.1. A Receiving Foul occurs when a player initiates non-minor contact with an opponent before, while, or directly after, either player makes a play on the disc. 126.96.36.199. Contact with an opponent’s arms or hands, that occurs after the disc has been caught, or after the opponent can no longer make a play on the disc, is not a sufficient basis for a foul, but should be avoided
What is minor contact?
The rules define ‘minor contact’ as:
Contact that involves minimal physical force and does not alter the movements or position of another player. Contact with an opponent’s extended arms or hands that are about to, or already are, contacting the disc, or contact to the throwers hand during the throwing motion, is not considered to be minor contact.
Player O(ffense) and Player D(efence) where both jumping for the disk.
The disc was dropped.
They agree that contact occurred.
The contact was not strong enough that either were knocked out of position.
Player O felt the contact put them off catching the disc; so called a Foul.
Player D felt that the contact had occurred after the disc was lost, and therefore didn’t affect the play (minor contact); so Contested the Foul call.
The disc was returned to the person who threw it – offence retain the disc.
This is the correct resolution for the situation, which was a genuine and honest difference of opinion on when the contact occurred and how it affected play.
Player knocked to the ground
In the situation last week no foul was called – so this is just my perception of what should have happened:
Player O(ffence) jumped straight up for the disc.
Player D(efence) also jumped for the disc, but jumped diagonally, across Player O.
The disc was dropped (or maybe caught by Player D).
Player O was knocked to the ground.
Player O should have called a foul, which could have been either a Receiving Foul or Dangerous Play.
If Player D accepted the call, the disc would go to Player O; if not it would be returned to the thrower – offence retain the disc.
Another way of viewing the example above is that if both Player O and Player D were jumping diagonally, into the same space, and the contact was ‘non-minor’, then this could be an ‘offsetting foul’. In which case the disc would go back to the thrower.
17.9. Offsetting Fouls: 17.9.1. If accepted fouls are called by offensive and defensive players on the same play, these are offsetting fouls, and the disc must be returned to the last non-disputed thrower. 17.9.2. If there is non-minor contact that is caused by two or more opposing players moving towards a single point simultaneously, this must be treated as offsetting fouls.
I was asked a question this week about fouls caused by two people wanting to run into the same space at the same time. It’s something that can come up quite often as a defender and attacker are heading for the same spot. Does the attacker always have right of way? What about if one of them changes direction?
The answer wasn’t obvious to me, so I looked it up, and there are two relevant rules, 12.5 and 17.4:
12.5. Every player is entitled to occupy any position on the field not occupied by any opposing player, provided that they do not initiate contact in taking such a position, and are not moving in a reckless or dangerously aggressive manner. 12.5.1. However when the disc is in the air a player may not move in a manner solely to prevent an opponent from taking an unoccupied path to make a play on the disc.
So once the disc is in the air, you can move wherever you want (in a safe way) as long as you are making a genuine attempt to get to the disc. If that blocks someone else’s route to the frisbee (without initiating contact or making it inevitable) that’s fine.
If you’re cutting to get into position, before the frisbee is thrown, 17.4 is more relevant:
17.4. Blocking Fouls:
17.4.1. A Blocking Foul occurs when a player takes a position that an opponent moving in a legal manner will be unable to avoid, taking into account the opponents expected position based on their established speed and direction, and non-minor contact results. This is to be treated as either a receiving foul or an indirect foul, whichever is applicable.
The key words here are “unable to avoid” and “established speed and direction“. So a defender can move in a way that blocks off where they think the attacker might want to go, as long as it’s not in a way that makes a collision inevitable (or even highly likely).
These two diagrams illustrate a foul by the defender and by the attacker. In both the defender aims to block off the same space, but in the first she steps into the established line of the attacker (in such a way that the attacker does not have time to avoid the collision); in the second they are running parallel and the attacker changes line. This is the attacker’s fault as she tried to cross the defender’s established line.
This weekend Lilongwe Ultimate will make the trip south to play their old (and only) rivals, Blantyre Ultimate Frisbee. Never a particularly frequent fixture – and made even less so by COVID19 – the Malawi Ultimate Battle returns to Blantyre.
In Lilongwe in 2021 the home team were victorious despite a strong start by the visitors. Blantyre are hoping to regain the crown with their home advantage this time.
Alongside the main event will be a group of other games, including women’s, youth and Malawi vs the world.
This seeems like it should be an easy question, but as with all things in a sport where we are all referees, we need a clear, definitive, answer. The question comes from a situation we had in Blantyre a couple of weeks ago:
Ian caught the disk, while his foot was in the endzone, but his momentum was carrying him out of the field and he immediately threw the disc back into the endzone, where no one else caught it.
There was some discussion about whether this was actually a ‘catch’ and therefore a goal. We all agreed that if Ian had held on to the disc it would have been a goal as his initial point of contact with the ground was in the endzone. However, as he only held the disc momentarily, and then threw it – ultimately to the ground – was this not a drop? At the time we agreed to give it as a goal and I said I’d look it up.
Of course, to know if we made the right call on the field, we have to consult the WFDF rules. The key section is the definitions at the end:
Catch: A non-spinning disc trapped between at least two body parts. If a player initially catches a pass and then, prior to establishing possession, they do not maintain the catch (‘maintain the catch’ means to continue to have a non-spinning disc trapped between at least two body parts), that initial catch is deemed to have ended
The World Flying Disc Federation (WFDF), following a review by the Rules Sub-Committee, has announced an updated set of the Rules of Ultimate and Championship Appendix for 2021-2024. The WFDF Board of Directors have approved these changes and the new rules come into effect on 1 January 2021.
The WFDF Ultimate Rules Sub-Committee has introduced a number of changes aimed at producing better flow of play, fairer outcomes, and a closer alignment with the USA Ultimate rule set, with the additional goal of enabling self-officiating to work as effectively as possible.
“Self-officiation is an integral part of Ultimate, so having a clear and concise set of Rules is critical,” said Rueben Berg, chair of the WFDF Rules Sub-Committee. “This update to the Rules of Ultimate provides greater clarity around some key aspects of the game, as well as including some changes to ensure fairer outcomes, that will hopefully assist in the self-officiation process.”
Rueben continued, “I encourage all players to learn and understand the changes we have introduced. We have a wealth of resources available on rules.wfdf.sport to assist players with rules knowledge.”
WFDF would like to thank the efforts of those across the globe who have helped contribute to putting this latest update together.
Please find the 2021 versions of the rules, the track changes versions and a summary of changes here:
At our game on Sunday we had a number of questions about picks. It’s always a somewhat confusing and even controversial rule. I wasn’t 100% sure about how to answer some of the questions, so I found this:
Really simple explanation
The rules as written
18.3. “Pick” Violations:
18.3.1. If a defensive player is guarding one offensive player and they are prevented from moving towards/with that player by another player, that defensive player may call “Pick”. However it is not a pick if both the player being guarded and the obstructing player are making a play on the disc.
188.8.131.52. Prior to making the “Pick” call, the defender may delay the call up to two (2) seconds to determine if the obstruction will affect the play.
18.3.2. If play has stopped, the obstructed player may move to the agreed position they would have otherwise occupied if the obstruction had not occurred, unless specified otherwise.
18.3.3. All players should take reasonable efforts to avoid the occurrence of picks.
184.108.40.206. During any stoppage opposing players may agree to slightly adjust their locations to avoid potential picks.
If you’re on the sidelines, keep 2m away from one another
Wash your hands and discs every time you take the field
No contact: no hugging/handshakes/high fives
No sharing of water bottles
There will be no bibs, so please bring a light and a dark shirt
Venue: Blantyre Sport Club (main field)
Time: Games start at 3.30
Registration: bit.ly/bufcovid ALL players must register EVERY WEEK. You will not be allowed to play until you have filled out the form. You can do this online before coming, or ARRIVE EARLY and someone will help you fill it out on their phone. If you arrive late there is no guarantee someone will be able to assist you until there is a break in the games.
We are hiring the field from Blantyre Sports Club, it is free to play because several members have agreed to sponsor it K5,000 each per week. If you are willing to chip in, please email firstname.lastname@example.org or WhatsApp +265 888 055 773.