I’m really missing ultimate and was gutted not to be able to go to FEAST in Kenya to play in my first beach ultimate tournament, so I asked people to help me make this:
Thanks to all who participated.
I’m really missing ultimate and was gutted not to be able to go to FEAST in Kenya to play in my first beach ultimate tournament, so I asked people to help me make this:
Thanks to all who participated.
Place your order here: bit.ly/shirtsdiscs
These are being sold as a fundraiser so that we can send a Malawi Ultimate team to an international tournament at some point in the next couple of years.
Please tell your friends and family they are welcome to order them if they like them.
I will arrange to make deliveries in Blantyre and we’ll see what we can do about getting them to Lilongwe. Orders to other places are likely to incur a charge for delivery.
If you are a regular player in Blantyre or Lilongwe, contact Asher for a special price for your shirt.
In Blantyre, we’ve had a few discussion recently about what happens when the disc goes out on the pull (the first throw used to start and restart the game) and/or lands in the end zone.
I think the rules for this have been updated over the years, and may be/have been different in the USA and the rest of the world. We’re using the most recent WFDF rules (2021).
The rules about the pull in detail are here: https://rules.wfdf.org/rules/2017/13-7-the-pull
But essentially:
For a great pictorial explanation, grab this PDF or have a look at the slideshow below (‘OB’= ‘out of bounds’):
Two related rules issues came up last Sunday, both about how quickly play needs to restart; so I had a look at the rule book to give some definitive answers.
Essentially the answer is: as quickly as possible.
The aim being to keep the game moving at pace.
Attacking players need to (at least) walk to the disc and when there pick it up and play. If they don’t the defending team can call ‘Delay of play’ and if the attackers don’t stop delaying the defenders can start the stall count.
Taken from: WFDF – Rules of Ultimate
- 8.5. After a turnover, and after the pull, the team that has gained possession of the disc must continue play without delay.
- 8.5.1. An offensive player must move at walking pace or faster to directly retrieve the disc and establish a pivot.
- 8.5.2. In addition to 8.5.1, after a turnover the offence must put the disc into play within the following time limits, if the disc did not become out-of-bounds, and the discs location is:
- 8.5.2.1. in the central zone – within ten (10) seconds of the disc coming to rest.
- 8.5.2.2. in an end zone – within twenty (20) seconds of the disc coming to rest.
- 8.5.3. If the offence breaches 8.5 the defence may give a verbal warning (“Delay of Game”) or may call a “Violation”.
- 8.5.4. If an offensive player is within three (3) metres of the pivot point and, after the verbal warning, the offence continues to breach 8.5 the marker may commence the stall count.
USA Ultimate’s current rule is essentially the same – see XIX.B.
The rules we use (WFDF) do not really specify, but, again, the idea here is to get play restarted as quickly as possible:
7.1.1. Teams must prepare for the pull without unreasonable delay.
WFDF – Rules of Ultimate
The USA Ultimate Rules go into some detail about how much time can be taken and penalties for going beyond this, but as we use the WFDF rules, I won’t go into those – if you want to, look at VIII.C.
One thing that we might note is the order suggested by the WFDF rules:
I just watched this really interesting video by Ryan Lowe; it’s ostensibly about picking a team, which may not really seem relevant in Malawi, but actually he talks about what makes a great experience for people new to the game.
There’s loads of advice in here both for those of us who are more experienced, and for those who aren’t. I think if we use it to reflect on how each of us plays we’ll all get better quicker and have fun doing it. We do lots of this already, but emphasising it will only help.
One bit of jargon he uses is the term ‘handler’: this just means one of the key throwers (often a more experienced player with a good throw).
I’m particularly impressed by what he says about:
What do you think? Add a comment below.
(BTW, Ryan has loads of other really useful tutorial videos on his YouTube channel and website.)
We’re now getting so many players involved in Blantyre I think we really have an opportunity to get a league going. I hope this will encourage more teams to get started and for us to develop our skills and tactics.
Initially I think we may have enough players for three teams; and we have three venues at which to base them:
Each of these teams should aim to field a mixed-gender team of between 12-18 players a each Saturday meet-up. It may be that we need to work up to these numbers and we start with teams of 7-10.
If we start with smaller squads then games up to 7 points, with a maximum duration of 50 minutes would make sense. However when we have full-sized squads (14+ players) we should play to 15, with a maximum duration of 90 minutes.
So, with the shorter games we could play 7.30 to 11.00am. With longer games we’d need to incorporate lunch and work out how we avoid playing at the hottest times of the day.
What is the best way to create seasons so that we get regular groups of players turning up – and maybe allow/encourage some training too?
Obviously the more frequent the games the shorter the season would be.
Add your answers and comments below.
To register your interest in playing in the first Blantyre Ultimate League, click here:
It had been my hope that we would be able to take a joint Lilongwe-Blantyre team to the All Africa Ultimate Club Championship that is happening this weekend in Johannesburg, but it just proved too expensive for most of our players. There will be Malawian representation at the event, however, as our players were invited to join the All Africa United team. So both Lilongwe and Blantyre are sending a player: Frank ‘Fula’ Makowa and Asher Jacobsberg (me), respectively.
Generous support has been given to ensure that we sent an actual Malawian, who also happens to be one of our best players. Thanks very much to all those who have contributed:
Any further sponsorship would be greatly appreciated.
As a cobbled together team I have no idea how All Africa United will compete against teams that play together week in week out, so we may come back broken men, but hopefully having also had a lot of fun.
Last month saw the 3rd Malawi Ultimate Battle, between the Lilongwe and Blantyre Ultimate teams.
It was a great weekend of frisbee, with the level of play all around improving each time we meet.
As well as the mixed game for the tile of Malawi Ultimate Champions – to be the holders of the prestigious Malawi Ultimate Hippo – we had three other competitive games.
These kicked off with Lilongwe Women vs Blantyre Women. I’m sorry to say that this was a bit of a whitewash, with the Lilongwe team really outplaying Blantyre. There was no lack of heart or effort from the Blantyre women, but as a club we need to do more to develop our women’s skills.
Our next game mixed up players from Blantyre and Lilongwe, but pitted Malawians against players from the rest of the world.
Fittingly, Malawi were victorious. Hopefully this bodes well for Malawi’s ability to compete on the international stage as Malawi Ultimate develops.
Our final warm up game was for our younger players, again the teams were mixed gender and mixed between Blantyre and Lilongwe.
There was fantastic play by all, with skill and commitment matching the, expected, youthful energy!
The final game of the day, which strecthed into the night, was our mixed gender Lilongwe vs Blantyre game.
Lilongwe took the first point easily and Blantyre looked a bit shell-shocked. Blantyre confidence was boosted, however, when Zack Brady pulled off an amazing diving catch to grab the frisbee from Chris’ feet.
There was also great defensive play, with Mina blocking Blantyre from what looked like a certain score right on the goal line.
Despite the high stakes, and the game swinging back and forth, excellent Spirit was shown all round, notably by Ian, who took time to explain his thinking and came to amicable agreement over some contentious issues.
Final score: Blantyre 15 – 11 Lilongwe
This Saturday will be the third meeting between Malawi’s two biggest (only) ultimate teams. We’ll be competing for the chance to be crowned Malawi Ultimate Champions and win the MUC Hippo Trophy.
In both previous meetings the visiting team has been victorius, this time Blantyre Ultimate hope to break that form.
Before the main event there will be a picnic and various warm-up matches, and afterwards a party at Baobab Backpackers. All players and supporters are encouraged to come to the whole day.
Venue: Saint Andrew’s International High School, Nyambadwe
13.00 Picnic lunch – Blantyre players please bring a dish to share
14.00 Women’s game (20 minutes)
14.30 Malawi vs The World – mixed Blantyre and Lilongwe teams, Malawians vs citizens of elsewhere (20 minutes)
15.00 Under 20s – mixed younger players from Blantyre and Lilongwe (20 minutes)
15.30 Warm-up game awards
16.00 Headline game: Blantyre vs Lilongwe
18.30 Party at Boabab Backpackers, Sunnyside – including Headline game awards
Games will be self-refereed and played in the spirit of ultimate and good sportspersonship. If any dispute arises, we will defer to the WFDF rules: https://rules.wfdf.org/
Warm up games will be played on a 20 minute timer. The team with the most points at the end of 20 minutes wins.
Women’s game: if possible, this will be Blantyre vs Lilongwe, otherwise mixed teams.
Malawi vs The World: it’s up to each player to say where s/he is from.
Under 20s: we may change the upper age limit depending on who is able to play.
Teams should do their best to have the same gender split. This will likely mean three women on the field for each team.
The headline game will be played to 15, with a margin of at least 2 goals. The hard cap will be 17. This means if one team reaches 15 before the other team reaches 14, they win. However, if the score is 14-14 then the game goes into overtime. To win in overtime a team needs to get a 2 goal lead or reach 17.
There will be a 10 minute half-time break when one team reaches 8 goals.
If neither team has won after 90 minutes (including the half-time break) the game will end; at this point the team with the highest score are the winners; if both teams have the same score the game is a draw.
The winners will take home the Malawi Ultimate Champions trophy. In the event of a draw it shall stay with the current holders.
Download: Programme and Rules
This Saturday will be our first Ultimate tournament in Blantyre. To help speed things up on the day, please fill out this short registration form. The aim of this is to help us to create competitive teams on the day.
This is useful for new and regular players as it helps us to highlight things that you may feel confident in that you don’t always get to show on Sundays or Wednesdays. It also helps me to see how many people we will have coming.
The form is here:
https://forms.gle/Z7wyom3j6cdh3xxa8
Please remember that filling this out does not guarantee you a spot, it will still be the first 28 people to register on the day. Filling this out now does mean you don’t have to do it by hand on the day though.
Thanks! See you Staurday!